Hi Megan, your idea of having a “choose your own adventure” style game is so creative; I loved these kinds of books as a child as well, and would have been over the moon to have experienced this in “real life” in the classroom. I could totally imagine everyone getting involved and solving problems together without even realizing that they were “working.” As well, I think this would promote cooperative learning. Thanks for including the infographic highlighting the differences between gamification and game-based learning! I was struggling with this before, and now have a clearer understanding.